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Marisa
11 May 2009 @ 04:50 am
“The stereotypical nerd is a guy, and the media reinforces that stereotype at every turn.” (Newitz) Hackers are stereotyped as adolescent boys in the basement of their mother’s house eating potato chips and hacking into the FBI for fun between chores and homework. It’s hard to say if ‘hackers are boys’ is an entirely true statement, but it has been proven incorrect in a vast number of instances. It is just as likely that a girl who loves to bake will be just as interested in hacking into a computer and using it for her own means as a boy who likes video games.  It is not that hard to link females to hacking scenes, and it is not that hard to link the culinary arts to the hacking scene either.
Ada Lovelace, daughter of famous author Lord Byron, was technically the first female programmer, and yet when the media thinks hacker it produces a picture of Kevin Mitnick. Lovelace worked with men in the field of science but when she made her findings and discoveries, she managed to remain separate enough from her partners to make discoveries in her own name, while still using the research that was done together. Annalee Newitz and Charlie Anders, authors of the book She’s Such A Geek, remind the public that women are “everywhere. We’re in your company’s information technology departments, as well as in laboratories and public policy debates, at comic book conventions and gaming tournaments. But we’re still struggling to be seen and heard. “ Women get the hard task of not caring about their gender and then also having to constantly reaffirm to the cyber-neighborhood that women are in the area.
Newitz has the facts, too, that say that there are more women than men graduating with undergraduate degrees in science, but being shut out of the science world as there are still more men in that field of expertise. Some women thrive and love that pressure to succeed because of their sex, but so many are crushed under the harsh magnifying glass they are put under because of their gender.
The media doesn’t help women either. In John Badham’s WarGames, Lightman seems to be a typical hacker. We see the “hackers” when he goes to visit his computer friends. They’re attached to their computers, get nervous around girls, could not be geekier, and know every answer. Lightman and his friends are what the media portray as the hacker-type. In that movie, the female roles are Lightman’s oblivious mother and Lightman’s clueless love-interest. But it’s just as possible that a girl could have starred in Wargames, if given the chance. In the movie Hackers, however, Angelina Jolie plays one of the few and rare girl hackers. She’s smart and moves fast in her area of expertise. She’s still bested by the lead male role, unfortunately, which does not help the image that girls can do anything boys can do, but her character is there and is helpful, smart, intuitive, and computer-savvy. Her understanding of computers and the hacking world was a great way to jump into the idea that women can be just as geeky as men can, and in some cases, do it better.
My project combines two forms of play that are considered “appropriate” for young women to be involved with and twists them to mean something else. In the 1950s, women were expected to cook and girls were expected to play with dolls. Boys could have jobs and be scientists. The closest thing to experimenting girls would have would be playing with make-up or inventing new recipes. This is the 1950s era “domestic wife” ideal and that kind of mentality is what kept women out of the workforce. This project is then an “experiment” in baking. A Barbie, the girliest of all dolls, is sitting atop a computer-shaped cake. My plan for this cake is that it symbolizes how even girls can be involved in the computer world. We cannot be shut out. Girls are just as good and there are just as many as boys who hack computers. The stereotype tat only guys can be hackers is something that needs to be broken. That stereotype is quickly becoming obsolete and the computer world is changing so rapidly all the time that obsolete is not an option.
The point is that she-geeks “are tomboys and girly-girls, cheerleaders and lab rats. Some women dealt with testosterone-heavy environments by suppressing all femininity in themselves…others flaunted their femininity, daring men to doubt their competence because of their flowy skirts,” and anyone can be a geek. (Newitz) This cake is from the geeky world in which I live. I bake, sing, wear dresses and thrive on the Internet. This doll is comfortable in who she is and owns the land she sits on, that of the computer cake. Gender stereotypes is something that women have had to deal with a for a long, long time, but as the internet age, or the age of information, booms and moves so fast, stereotypes should not be what hinders technology and it’s progress. That she-geek next to you is just as important, if not more, than yourself, because it means that girls are gaining access to places they haven’t before and are being respected and acknowledged for it.
 
 
Current Location: Dorm
Current Mood: groggy
 
 
Marisa
28 April 2009 @ 03:45 am
I experimented with a bunch of shapes first trying to build an elaborate structure when I got too far and didn't know what to do next, so I scraped that idea and decided to do something that Second Life is famous for: shop fronts. I tried to make, using the most basic of shapes, the classic store front that can be found in any Second Life store to prove that it's not so terribly hard to make a shop, although if you want something more elaborate then real money will become a factor for buying other's designs, or spending hours on your own.

These are a few screenshots of the store i'm building.





Ta da!

 
 
Current Mood: awake
Current Music: Greek
 
 
 
 
Marisa
08 April 2009 @ 10:40 pm
Here's my scratch project. It's basically an example of how the program scratch can be used as a teaching tool for both school studies and computer instruction.

http://scratch.mit.edu/projects/mcavin/482643

have fun!
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Current Location: dorm
Current Mood: anxious
Current Music: Let It Rock
 
 
Marisa
02 April 2009 @ 11:13 am
Finding a project that is plausible to do in the amount of time allotted to Scratch in this class and doesn't frustrate me to no end is the hardest challenge I'm having to face. Scratch is so very simplistic that you have to make sure the script you're writing will work, so I have to test it every time i add something. I've wound up having to redo a whole line of script just because I forgot that Scratch assumes nothing.
I have an idea for my scratch project, and i have obviously been spending time on it, but I'm wondering if my project is too simple, even though it is Scratch, and if i should scrap it and try again with a different maybe more game-oriented concept and theme. Right now, I'm wondering if you can create interactive scripts and programs that young students can use as lessons. My project is pretty boring, but it has the potential to show whether or not Scratch is worth using as a teaching tool as the next step from kids, or unexperinced programmers, just learning how to do basic programming.
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Current Location: dorm
Current Mood: anxious
Current Music: typing
 
 
Marisa
31 March 2009 @ 03:13 am
Scratch, to me, seems like the playful and less structured form of Flash. While that is helpful to younger audiences or those who are first starting out on computers, it seems too simplistic, although the basic learning blocks are there, for the more advanced "player" or programmer. I'm not including myself in the more advanced group, but I get frustrated using Scratch to create things that looks like this but took forever to get out of the program because of the way the program is set up.
I love the simple online games though. I'm such a fan of Kongregate and I frequent there too often. Scratch does have the ability to make games and to make games interactive on many sensory levels. I enjoyed the Mario Brothers Game, but the program ran very slowly and I haven't the patience, especially since the author said he had abandoned this project, so I knew it wouldn't be improved by the original programmer.
Unfortunately, the games only work when the program's bugs have really been fixed even though the game gets published so early. Donkey Kong has some serious glitches and the author has been working on it for several years.
I like the concept, but I find it to be a bigger time waster than it could or should be. It still needs improvement for me to be really impressed.

 
 
Current Location: dorm
Current Mood: tired
Current Music: Nothing Better - Postal Service
 
 
Marisa
26 March 2009 @ 09:13 am
Your project of creating a game that best utilizes the expanse of the internet and encouraging members to play each other as well as the internet in the ultimate "learn useless facts while beating the internet" game is amazing. You've created, essentially, an interactive and more thorough StumbleUpon. This way not only can you stumble, you also play for points and levels but also you can be lead to a series of sites by others and this way you learn more about what kind of people look at these sites and for what they can really be used.
However, there are glitches and bugs and ideas that have yet to be pursued by your team. The time limit on how many clicks for missions is both helpful and annoying. On websites that are huge and visited frequently, there can be many pop ups on the side of my screen and unless I want to be distracted, they are annoying, plain and simple. I am glad you can turn on and off the game, that is an improvement, especially since I don't want certain pages like my bank sites to be logged. I'm also glad you do not track secure pages.
Sometimes missions will just stop or break on their own causing you the inventor to have to recreate your mission, only to have it live again in three hours or so, or you the follower to be lead down an interesting spiral and then stop and lose interest. Another aspect to the game that seems like your people had not really pursued and perhaps you should is the interactiveness of the game. there is such potential for puzzle crates (that actually work or make sense) to be the only means of moving forward with the clues hidden well in the page. This way, the followers don't gain points for every website he clicks on but for every successful mission he follows and learns from. This could be a great tool for classrooms, and even for younger children in helping them explore, through missions, the safe and educational sites on the internet. At the moment, these educational and interactive missions are ridiculously hard to create because the concept and the tools haven't really been invented or put forth by the Pmog and Nethernet teams.
I greatly enjoy the use of your websites and do learn a great deal from the missions created, but the glitches are still there. This is still a Beta program, but keep up the good work!
Signed,
FP


 
 
Current Location: dorm
Current Mood: restless
Current Music: church bells
 
 
Marisa
18 March 2009 @ 09:44 am
A nerd as defined by the Merriam-Webster dictionary is “an unstylish, unattractive, or socially inept person; especially: one slavishly devoted to intellectual or academic pursuits.” (Merriam-Webster, 2009) As such, a nerd would be the most likely candidate to both need a hacker guide to dating as well as be inclined to use one as they are so commonly drawn to intellectual arguments explaining life. The problem with dating is that it is necessary in the continuation of the human race and therefore so central to human life no matter how socially inept a person. Dating well or being good at dating is the ability to balance a multitude of extremes and give off the aura of confidence and value. It is more difficult for some to gain or maintain the balance, or even approach it, required to date well. Getting to know new people can be intimidating if one doesn’t know how to react correctly in every situation. The concerns of giving a bad impression are so instilled in the hearts of humans that much of humanity will turn to family, friends, and the media to guide them in their course of action concerning dating. The Hacker Guide to Dating will hopefully be enough of a step-by-step explanation of how one needs to approach dating, it’s background in terms of media influence, and the first pushes toward successful dating by explaining the importance of communication, observation, and application.
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APA Citations )


 
 
Marisa
03 March 2009 @ 10:01 am
My planned mission for PMOG


 
 
Current Location: AMB Music Lounge
Current Music: the hum of the vending machines
 
 
Marisa
24 February 2009 @ 11:10 am

 
 
Marisa
19 February 2009 @ 12:09 pm
Our Mission, Mr. Bond, should you choose to accept it.
pmog.com/missions/surviving_armageddon

 
 
Current Location: class
Current Mood: giddy
 
 
Marisa
19 February 2009 @ 11:04 am
   The Internet us a great resource and I, as a student, have found the best ways to keep myself busy and procrastinate. Stumble upon has already become a weakness for myself, but add PMOG and now I’m fairly certain that I’ll never get work done. I’m essentially playing the Internet, and winning. The concept seems like a cross over between stumble and world of warcraft. The idea and concept itself are brilliant, but it is apparent that there are bugs that still need to be worked out or solutions to problems not yet faced. It’s good that this version of PMOG is still just a Beta because I’ve only had this extension for a few days and already I see where improvements should be added and problems that should be addressed.
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Current Location: dorm
Current Mood: sleepy
Current Music: jumper - third eye blind
 
 
Marisa
17 February 2009 @ 11:45 am
the geekiest of geeky "documentary" about dungeons and dragons.
watch!

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Current Location: in class
Current Music: dr. delwiche's speaking
 
 
Marisa
17 February 2009 @ 03:25 am
    I used software very similar to Mindjet (it might have been the same thing) in my junior year of high school in my anatomy class. In that class we used it for mapping and diagramming the body and it’s different components and parts. Each group of students was assigned an area of study like the “blood” or the “endocrine system” and we diagrammed every part of that system from the actual physical elements to diseases caused by or in these systems. For that class, this project was very helpful to both the student and the professor.
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Example Map... )
 
 
Current Location: dorm
Current Mood: groggy
Current Music: escape - rupert holmes
 
 
Marisa
10 February 2009 @ 11:28 am
Kevin David Mitnick, born August 6, 1963, is a computer consultant, author, and founder of Mitnick Security Consulting but he was at one time incarcerated for more than four years without a hearing and a world-famous computer hacker who, at the time of his arrest, was the most wanted computer criminal in United States of America history. To what he is now, a somewhat respected member of society or at least a hacker on the side of the law, from a young man with great social engineering skills and the awareness of technology, a few steps have occurred in between. Mitnick is a computer hacker. The question is, of course, what makes a hacker and how is that definition applicable to people like Mitnick.
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Sources... )
 
 
Current Location: dorm
Current Mood: tired
 
 
Marisa
03 February 2009 @ 12:26 pm
The youth of the flower-power age, often described as “their straggly hair streams free or is banded back Indian style. Their clothes are patched, befringed, and beaded -- a motley of backwoods dishevelment and barbaric splendor,”1 were not so space-cadet as the history books would say. The media now, and what is taught in schools across America, would say that the youth of the 1960s and 70s were interested in peace, stopping the war, free love, and free weed but there were also those interested in harnessing the same powers that the “establishment” was using for itself. In one aspect, some of the youth culture at this time wanted free access to computers and free information.  Even 40 to 30 years removed from this time, my generation is only given the view of the drug-loving hippies not the strong-willed computer-loving nerdy hippies. Across the Universe was anti-war and psychedelic but not very anti-establishmentarianism. The counterculture, the subculture, of the youth in this time was comprised of those who believed in many things: anti-war and peace making through music, poetry, and protests like sit-ins, but even in Wikipedia does it mention the small group of people part of the youth counterculture who wanted influence of information technology to be free for the people, not just the elite.
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Current Location: dorm
Current Music: Aperture Science - Portal
 
 
Marisa
29 January 2009 @ 11:00 am
   In 1980s many people were still being slowly introduced to computers and their workings. Older generations felt no need for them as newer generations were quickly learning to manipulate the systems to their advantage. Schools had computers and access to grades and, for instance, it was possible to the right people with the right know-how to change them. The interesting thing about the hacker Lightman in John Badham’s WarGames is that he seems to be he typical hacker but also a bit different. We see the “hacker” when he goes to visit his computer friends. They’re attached to their computers, get nervous around girls, could not be geekier, and know every answer.   Lightman, however, according to Stephen Levy’s Hacker Ethic, is very close to what a true hacker should look like according to his list of qualifications on how the Internet should be run.
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Current Location: Dorm
Current Mood: cold
Current Music: the sounds of my suitemate making coffee
 
 
Marisa
22 January 2009 @ 12:59 am
     As a student finally having a legitimate reason to go buy a laptop, I planned out exactly the benefits and negatives of owning a Mac or a PC. I had used PCs all my life and grew up knowing my Dell machine inside and out fairly well. I had learned never let my father tinker with my machine pending it's internal combustion. I had learned that when the power box blows up because of a surge, despite the (stupid) surge protector, that my hard drive, and therefore all of my stuff, would still be safe after I acquire a new power source box. I knew the basics of computers, but I hadn't had to compare before past the surface level like "Macs are pretty and PC's are pretty bulky." I started the hunt using the basic surface level google-hunting and browsing but had no clear understanding sifting through the die-hard fans of both OS's.

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Current Location: dorm
Current Mood: geeky
Current Music: When It's Over-Sugar Ray
 
 
 
 

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